Photosynthesis - good game can be slow to start, but the action can get fun mid to late game 

https://boardgamegeek.com/boardgame/218603/photosynthesis

Betrayal of house on the Hill - One of the best games of all time, Feels like you are playing a round of Dungeons and Dragons, but your done in an hour.  Every time I bust this out my roommates and I will play 3 to 4 games instantly.  

Sentinels of the Multiverse - is a fun card game that is a Co-op facesmasher.  Great if you are stuck in a group setting and have some time to kill as often roles need to be thought out and how you are going to play.  

 

Depends on who you're playing with. Some of my favorite titles:

- Monopoly (play completely vanilla rules. Most important ones are "no free parking money with the taxes and crap" and "auction off all properties that players had the opportunity to buy and do not exercise that right." If you do that, I guarantee you can get any game done in sub-2 hours if you're not complete strategic garbage.

- RISK! I hate the new rules with the missions and stuff, so I always play by 1959 rules which are perfectly well balanced. It's a game about alliances, backstabbing, and world domination.

- Axis & Allies. Never played a full game myself, but my friends play it all the time and swear by it. It's like RISK but 4X as complicated. I wouldn't start with this one.

- Balderdash. It's similar to Pictionary, but instead of drawing pictures, you're coming up with BS answers to prompts and trying to spin it all off as the truth. Really enjoy this one with the right people as a social one. It can suck if some people lack creativity and always lose. House rules can be fun here as well (coming up with additional prizes for absurd responses that are really popular).

- Apples-to-Apples style games (including Cards Against Humanity). Mental free association with word cards. People vote for what they like the best. There's a set of cards for every set of acceptable social mores (simple kids stuff all the way up to genocide).

- Betrayal at House on the Hill. I've got this one, but if your group isn't D&Dish already, don't spring for it. I enjoy it, but it can seem a bit muddled at times, particularly with the scenarios at the end. I've burned out on this one. (Never played D&D in my life, full disclosure).

- Scotland Yard. Really fun German game about catching a fugitive in London. Unlike a lot of games, it's asymmetric in the sense that it's all the players against one fugitive. If you get this one, buy a set of reflective glasses for the fugitive player to wear; we had the roughest time with our detectives studying the fugitive's eye movements and catching them too fast.

I can give follow-ups if you tell me which of these sounds best to you. Cheers

 

Chess is something you should get good at.  It's one of the least random games you can play and most reliant on player skill.  It's also a great way to judge someone's ability to have foresight, sorry you suck at it.

To answer your question, monopoly is pretty quality.  

 

This is a funny response because the only element of randomness I can think of with chess is the chance that y'all get struck by a meteor or have a heart attack or something.

Monopoly is fantastic when people don't hold up the process by refusing to auction stuff and throwing too much money back in the economy with Free Parking. To me, Monopoly is financial crucifixion; you have to break their legs and get it over with. I love the game to death, but don't drag it out.

 

Witts and Wagers is a great board game. Basically there is general culture question you start by writting down your answer. Then everybody reveals their answers so you can bet on the answer you feel is the right one. Everybody who either hs the right answer or bet on the right answer gets some chips. 

The Settlers of Catan and Ticket to Ride are also great suggestions in this thread. (albeit completely different games)

 

Sons of Anarchy - worker placement with combat. If you bring guns to the fight it increases your wanted level which impacts your ability to sell drugs in the black market phases. Gang with the most money at the end of the game wins.

Spartacus - run a gladiator house, bid on gladiators and their equipment. Wager on gladiator fights, roll dice to determine attacks/defense. You can also influence/poison rival gladiator house leaders.

Citadels - rush to build 8 buildings, victory points are based on cost of buildings. Each turn you select from a draft of roles like Thief, Assassin, etc. which can negatively affect other players who select other roles.

Twilight Imperium - takes all day to play, but the most in-depth board game out there. Each phase of the game could pretty much be a board game itself. Expect plenty of wheeling and dealing, betrayals, etc.

Root: asymmetric wargame where each faction has different powers. Dressed up in cutesy art, people still get pretty heated playing this.

Munchkin: hated by other board gamers I know because of how swingy it can be & the tendency of players to attack whoever is in the lead, I still love this game. The premise is to reach level 10 before other players. You fight monsters to gain levels, using cards in your hand to boost your combat power. You can also make deals with other players in exchange for treasure or to screw over other players.

Bang: each player takes on a hidden role except the sheriff which impacts who their target is. Depending if you're playing the card or dice version, there are different mechanics to deal damage, heal yourself, etc. Can lead to hilarious cases of mistaken identity in who is actually on your team and who's out for themselves.

Dead of Winter/Nemesis: thematic board games where you try to survive against zombie/alien attacks. Both feature the possibility of other players being traitors and paranoia as players work together while keeping an eye on each other.

As you can guess, I like games with a lot of pvp/player interaction. Engine builders and the like usually bore me unless there’s something novel about it, otherwise I feel like players are just playing solitaire in their own corner of the board while they build their engine/tableau.

 

Hello! For me, the top of all games are games that are related to business or how to properly build and develop it. Since childhood, I played board games that developed logic and thinking, which later helped me build my business. Recently I found a new game for myself that we play with my business partners and this is https://www.businessmodelgame.com/ After the game, I wanted to develop a new product that would definitely become successful in the market.

 

Risk is AWESOME. Easily my favorite board game

If you like shorter games (sub 1-hr) then I recommend Catan

EDIT: Lmao realized this was an old thread and I responded earlier with the exact same 2 games 

 

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