EA’s “loot crate” controversy

What happened?

Electronic Arts has recently announced their new game Battlefront II, which included a “loot crate system” that requires real money to purchase. The loot crates grant players the chance of getting popular characters like Darth Vadar without having to spend hours earning points in game. The community was outraged when they found out the difficulty of unlocking in-game characters; some rare characters will take more than 40hours of gameplay, indirectly forcing players to have to spend real money to buy loot crates.

What are the consequences?

When the game developer announced the changes on Reddit (an online forum), the announcement took the website by storm, becoming the most downvoted comment in the history of the site, showing how outraged the gaming community was. The backlash significantly affected EA’s stock price; the stock is down 8.5 percent month to date through Tuesday compared with the S&P 500's 2 percent gain, wiping out $3.1 billion in value. Its competitors Take-Two and Activision Blizzard shares are up 5 percent and 0.7 percent respectively during the same time period.

Your reactions?

What do you think about EA’s move to generate extra profit by encouraging players to make purchases in-game? Do you see other potential ways for game developers to generate revenue (such as in-game embedded advertisements)?

With E-sports being more and more prominent-having various televised leagues and a loyal fan base, what does the future hold for the video games industry? What do you think game developers like EA can do to get the most out of the E-sports economy?

 
Best Response

This has been an industry practice for years. EA just got unlucky that it blew up so badly on a AAA title and brought actual attention (i.e., the money) to the issue. Every gaming blog/user has been complaining about micro-transactions for years.

The real question is what % of EA/ATVI EBITDA comes from these micro-transactions. You'd need to break it down by pre-orders/full game purchases, micro-transactions, and DLC (different from micro-transactions as its actual content rather than loot boxes, extra lives, in-game currency/experience, etc.) purchases.

I think enough data exists to back into these figures, but at the end of the day if you think micro-transaction prevalence will be curtailed in the future, and its not a big % of earnings then does it really matter?

A better question would be what is going to happen to full-game/pre-order pricing going forward. I personally think its ridiculous that video game titles are $60-70 at retail when basically every other form of media has seen their retail pricing contract over the years.

Either the publishers will respond by slashing retail price and continue with micro-transactions (making these "freemium" type games), or cut back micro-transaction content on big AAA titles.

My bet is that it'll be more of the latter because the AAA titles are really more like movie productions and super expensive. Battlefront 2 has over 2 hours of CGI cut scene content!

In any case, the video game publishers have definitely been put on notice, but the relatively low leverage of EA/ATVI/TTWO really gives them some breathing room in figuring out their options. None of them will be cutting dividends/repurchases because maturities are coming up and they just lost 25% of EBITDA by this problem, for example.

It is fascinating to watch, though!

Also, at the end of the day the big three developers have monopolies on the most popular titles. The reason this practice has existed for so long is because no matter how much players bitch and whine they will always buy the latest edition of Call of Duty, Battlefield, FIFA, etc because thats what all of their friends play, and the multiplayer retention for Game X vs. Game X+1 is awful.

 

Fugit sint consectetur voluptas nihil veniam libero nemo. Distinctio nostrum doloremque nobis quod exercitationem neque. Aut consequuntur quia nihil vel deserunt reiciendis est.

Consectetur vitae sunt sequi nihil illum. Mollitia dolorum suscipit ipsum quos quae. Reiciendis quae enim deserunt cum iste voluptatum.

Quia voluptas neque sunt in. Ut veritatis fugiat architecto saepe. Eum quo ratione ea voluptas.

Veniam voluptatum ut eum ipsa fugiat. Deserunt facere sed facere exercitationem itaque placeat. Officia minima quisquam molestias quisquam velit. Quisquam pariatur consectetur consequatur accusantium animi non aut. Corporis laudantium impedit sint et tempora et. Nostrum quos est soluta fuga. Assumenda voluptatem est minus tempore dicta amet.

Career Advancement Opportunities

April 2024 Investment Banking

  • Jefferies & Company 02 99.4%
  • Goldman Sachs 19 98.8%
  • Harris Williams & Co. New 98.3%
  • Lazard Freres 02 97.7%
  • JPMorgan Chase 03 97.1%

Overall Employee Satisfaction

April 2024 Investment Banking

  • Harris Williams & Co. 18 99.4%
  • JPMorgan Chase 10 98.8%
  • Lazard Freres 05 98.3%
  • Morgan Stanley 07 97.7%
  • William Blair 03 97.1%

Professional Growth Opportunities

April 2024 Investment Banking

  • Lazard Freres 01 99.4%
  • Jefferies & Company 02 98.8%
  • Goldman Sachs 17 98.3%
  • Moelis & Company 07 97.7%
  • JPMorgan Chase 05 97.1%

Total Avg Compensation

April 2024 Investment Banking

  • Director/MD (5) $648
  • Vice President (19) $385
  • Associates (87) $260
  • 3rd+ Year Analyst (14) $181
  • Intern/Summer Associate (33) $170
  • 2nd Year Analyst (66) $168
  • 1st Year Analyst (205) $159
  • Intern/Summer Analyst (146) $101
notes
16 IB Interviews Notes

“... there’s no excuse to not take advantage of the resources out there available to you. Best value for your $ are the...”

Leaderboard

1
redever's picture
redever
99.2
2
Secyh62's picture
Secyh62
99.0
3
Betsy Massar's picture
Betsy Massar
99.0
4
BankonBanking's picture
BankonBanking
99.0
5
kanon's picture
kanon
98.9
6
CompBanker's picture
CompBanker
98.9
7
dosk17's picture
dosk17
98.9
8
GameTheory's picture
GameTheory
98.9
9
numi's picture
numi
98.8
10
Kenny_Powers_CFA's picture
Kenny_Powers_CFA
98.8
success
From 10 rejections to 1 dream investment banking internship

“... I believe it was the single biggest reason why I ended up with an offer...”