Do you like the new war zone?

The original was a huge part of my life and the although I knew it would take a while to get used to a new one, Warzone 2 just seems like a huge step backward. Graphics are much worse, gameplay much slower, and the looting change is a huge detriment to the game imo.

Proximity chat is pretty much the only good new addition I can think of

 

This new warzone is very different, more "survival"-oriented than the prior due to scarcity of resources and buy stations. I like that about it. 

Problem is the game is unfinished. every other game bugs out, tons of little bugs littered throughout the game like guns that dont shoot, killstreaks that freeze you permanently, etc. 

I like the potential, but the game needs a month or two. I think the timing works out, as they look to have a fully-running game by Christmas when all the players are on break 

 
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It's a hard answer right now as I still struggle to get 2 games in a row where there isn't a frame/rendering issue or bug that ruins the game.  I loved Warzone 1 pacing but am actually enjoying the slow down.  I like that you can take fights that last several minutes, instead of a getting pulled up on and wiped in 2 seconds.  The cash situation is frustrating but I'm also open to that being intentionally different.  You can't, as easily, get away with solo pushing teams and relying on a buy back, which is definitely an adjustment.

Not having to slide cancel every second is a welcome change, though I'm still mashing the sticks trying for more tac sprint... 

The looting is very much a call back to old BRs like PUBG or blackout, Warzone 1 looting spoiled everyone who hadn't played those old games, so I can understand why a lot of people see it as a step back.  I don't mind it.

I'm a big fan of the gun play.  There seems to be less guns that beam with no recoil at distance, that's a welcome change and hopefully creates a skill gap.  

Overall, I think there is massive potential.  I'm not consistently seeing it yet but I'm optimistic.

 

I’ve put in around 20 hours since this post was created and the game is growing on me. Primarily have been playing DMZ with my buddies just to level up as I’m on PS4 and refuse to buy MWII on a previous gen console. Haven’t been able to find a PS5.

Gunplay is much different from MW but agree that it’s growing on me. Short bursts are lethal if you hit shoulder up. Took a couple days of playing to get used to not constantly being in gunfights like Rebirth Island was.

Def important to have a solid group to play with bc it’s not as action packed. I feel Verdansk was even more action packed, especially because of the urban warfare in the cities. Still getting some of that with Al Mazrah but feel fighting inside of buildings isn’t something that really happens.

I’ll get maybe 4 or 5 DMZ matches competed in an hour. Lots of moving from objective to objective for contracts, so lots of down time to just talk with the boys. Was playing Wednesday night w my buddy and he mentioned there were like 20 people at his house for thanksgiving. Could hear his wife constantly screaming at all the kids to behave lol. For some reason MWII picks up a lot of noise in the headset. Him and I have the same setup we used for MW but both hear background noise.

Anyways, my hopes have def gone up that the game will improve. I’ve gotten significantly better at looting, and I killed a dude with a nice loadout in DMZ and exfiled so have some good guns sitting in my loadout now. Will def be annoying not having all the guns at my disposal bc no multiplayer, but DMZ has been a solid 6/10 with room for improvement.

 

Just need to tweak gun attachments to get some really accurate guns. If you max level a gun you can tweak each attachment to customize exactly how much recoil, distance, ADS time, etc. each attachment gives you.

havnt played warzone yet but I’ve messed with the RPK and AK attachments to get them pretty damn accurate (at the expense of movement and ADS Time which sounds ok for the new warzone).

 

Been trying to play on Xbox for a week but I can’t get past the “player that your platform denies” glitch. I’ve tried messing with a bunch of fixes I’ve seen online on both the Xbox and MW2 to no avail. Embarrassing that major video games are released with this level of bugs these days.

 

With WZ1, I think Activision did a good job of carving out its own niche amongst Battle Royale titles, by creating a fast paced and simple arcade style shooter that didn’t try to be a PUBG or an Apex Legends.

WZ2 is a completely different game and it took me by surprise that they didn’t simply build off the strengths and learnings from WZ1.

I see now that the non-“sweaty” player base felt alienated because of slide cancelling, faster movement, and longer TTK, all of which exposed a massive skill gap. Personally I would have preferred SBMM do it’s thing (isn’t that what it’s for?) but it is what it is.

 

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